Boost Lab, Inc.
Dyno tunes stay on the dyno: they are for learning, Tuning School and the dyno boards, never your races. Your race setup is the Garage's Tune tab.
Reading the crews
Reading the board
Opening the room
Nobody else right now.
Only that car can take it, and it is put out for them when they do.
A bench for writing turbo files. What you change here
stays on this phone: it does not touch the turbos in the game, yours or
anybody else's, and a Test Drive pays no credits and posts no time. To put
a unit in the game, Export the JSON and add the file to turbos/.
Drag points. Tap empty space to add. Long press a point to delete.
Your screen name goes on the leaderboard and in the lanes. The email and password are what keep it: they are how everything you have earned comes back on a new phone, or in another browser.
That name is not allowed. Two to sixteen letters, numbers, spaces, dots or dashes.
Optional: an email and a password keep your name, cars and credits if this browser is cleared or you switch phones. Settings can add them later.
Checking that name
Shown on your profile, where anybody can see it. The shop or team you work for, drive for or represent. Leave either one empty to say nothing.
Hold the pad the way you hold LAUNCH, and let go on the green. Let go early and it is a red light, by that much.
All three ambers at once, green four tenths later. The tree the strip runs.
It goes beside your name everywhere a name shows. Tap one.
The last month of callouts, newest first.
Full screen, its own icon, and it runs with no signal.
Your cars, credits and your name live in the browser you played in. This moves them to another one.
Get a code, then type it into the browser you want to move to. It works once, and lasts half an hour.
Type the code it gave you.
This browser has a game in it, and so does the account you just opened. Keep one; the other is put aside and Settings can hand it back.
Somebody wants to race you.
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